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St. <dot### [at] dot com> wrote:
> > There's a big difference between using external models and composing
> > your entire scene solely of external models.
> > The objective of the competition was not to show how POV-Ray can be
> > used to project meshes onto the screen.
> Blah blah blah... (and so it goes on). Yawn.
So I was right: No amount of explaining will convince you, but you
will not even try to understand anything and keep with this holy war of
yours.
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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